The effect that reduced the time of advect frames was achieved by flexible algorithm and reuse and copy relative pathlines.
采弹性算法来控种子释放,通过重、相关迹线来减少迹线积分计算,达到减少生成每帧图像所需时间效果。
The effect that reduced the time of advect frames was achieved by flexible algorithm and reuse and copy relative pathlines.
采弹性算法来控种子释放,通过重、相关迹线来减少迹线积分计算,达到减少生成每帧图像所需时间效果。
The effect that reduces the time of advect frames is achieved by control released seeds and reuse pathlines which have been saved.
采种子控算法来控种子释放,通过重已保存相关迹线来减少迹线积分计算,达到减少生成每帧图象所需时间效果。
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